Any human activity aimed at the creation of certain goods or services should be motivated, and it will be better if money is used as motivation. Getting a decent reward for their work is the best way to improve its quality and productivity of everyone. Unfortunately, in the field of computer games, the issue of motivation has not been fully resolved to the present. Despite the fact that the technology of creating a good video game is extremely complex and time-consuming, not every user understands the need to pay for its use. As a consequence, game developers are getting smaller and players get less good content. The Sgame Pro project is going to solve this problem. It offers special conditions for the distribution of video games,
Problems of the industry
Currently, the widespread use of licensed video games is high on them for most gamers in many countries, so they have to resort to illegal methods of obtaining them, because downloading a game from a torrent or a pirated site is much cheaper, and even for free. As a result, developers and publishers incur huge losses and lose motivation for work. The Sgame Pro project is designed in such a way that developers get other tools for monetizing their efforts. In particular, they earned money on advertising goods and services in games. That is, at first glance, the platform offers the same opportunities as the AppStore or OPlay Market, but unlike them, the "lion's share" of advertising revenue will not settle on the accounts of a large corporation, but will be distributed between the project participants and the developer .
Benefits of participating in the Sgame Pro project
The ecosystem of the decentralized project Sgame Pro is arranged so that the advertiser gets an opportunity to monetize the attention of users when viewing the content offered by him. Thus, he is motivated to advertise on this platform, because it will be demonstrated exclusively to interested parties. In addition, from the viewing of such advertising, the reward will be received by the users themselves. Gamers can earn internal platform tokens for viewing ads, and then spend them on acquiring high-quality video games available within the platform. In addition, it is planned to put into circulation unique content, which can be purchased only for tokens. This will be an additional motivation for earning tokens. Sgame Pro platform and creators of games or other entertainment content will be of great use. They will receive a convenient tool for the legal distribution of licensed copies of their products. The tokens earned in this way can be spent on the purchase of any products and spend on creating new games. One of the important features of the project is the inability to place malicious code on the platform. The bottom line is that only scanned copies will be distributed on the platform. This advantageously distinguishes Sgame Pro from torrents and pirated resources, where a user can infect his computer with a virus or download a malicious program capable of "stealing" personal information or other important data. One of the important features of the project is the inability to place malicious code on the platform. The bottom line is that only scanned copies will be distributed on the platform. This advantageously distinguishes Sgame Pro from torrents and pirated resources, where a user can infect his computer with a virus or download a malicious program capable of "stealing" personal information or other important data. One of the important features of the project is the inability to place malicious code on the platform. The bottom line is that only scanned copies will be distributed on the platform. This advantageously distinguishes Sgame Pro from torrents and pirated resources, where a user can infect his computer with a virus or download a malicious program capable of "stealing" personal information or other important data.
ICO project Sgame Pro
The SGM token is the unit of account for the goods in the Sgame Pro project. This is the only means of calculation and profit for all participants of the platform. The token is available on the Ethereum platform, type ERC20. The total issue volume is 350 million
pieces.
conclusions
Consumption of pirated content is indeed one of the most important problems of the modern digital world. Sgame Pro offers an optimal and beneficial solution for each participant of this problem. The problem for the success of the project is the presence of competing solutions, but this is the development of the gaming industry. will remain the strongest. Perhaps they will become Sgame Pro.
- Website: https://sgamepro.io/
- Ann: https://bitcointalk.org/index.php?topic=4452342
- Whitepaper: https://sgamepro.io/wp-content/uploads/2018/05/Sgame_Pro-White_Paper-v1.73.pdf
- Telegram: https://t.me/sgamepro
Authors: YarisRiyadi1st
My Profile Bitcointalk : https://bitcointalk.org/index.php?action=profile;u=1756824;sa=summary
My ETH: 0x8B1820FB5829696cA5b595d09dF4e0F5757a97A7
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